The result of many MANY hours of research, modeling, and everything else that goes with it. I have always loved artwork involving the golden age of sail. This ship is sort of the quintessential ship I think of as a ship of the line or man o war.
All modeling, UV, texturing, rigging (in the 3D sense ), and rendering were done in Blender.
I admire the dedication that goes into bringing such a project to fruition… but it’s all the more regrettable that it’s being presented in this grey gradient.
I’m not talking about staging it in the middle of the ocean, but I find that even the clay rendering on a plain background works better.
A bit of colour perhaps and/or a graphic suggestion of the waterline…more attention to framing.
It looks like you stopped 100 m before the finish of the marathon
I’m not sure I follow the logic. Are you suggesting that just a model without materials would look more… finished? A neutral back ground is just that. Neutral. These renders are meant to showcase the asset rather than form a composition.
No, I’m not saying to show the model without materials. I’m just giving you my opinion on the choice of background.
Any rendering is a composition. But if you don’t care that much about the presentation, that’s your choice, of course.
That’s terrific ! Ships are so difficult to do…
Have you rigged the sails also ? If so I would be very interested by the way you have handled them. I Have made the rig for one ship of PolyHaven and I am half convinced by my solution which was very tedious to do.