Easiest to explain with this quote from the completed games/simualtions
My best plan now is to regard the 40 or so downloadable routes as completed as unlikely to make more, following around the coastline, except maybe the up to 50 km size for myself.
However I will now return to the work in progress section and make the various stages of the zip file under 5 meg.
Obviously it is not about critique but about what is possible with 2.79b and making them free and available for others. Any critique of the up to 50km size routes will be totally ignored. At this size it is stretching the boundaries of 2.79b Blender.
Anything I make is not for commecial use, not for sale, and definitely only use at your own risk.
I won’t post further on the completed games/simulations but will probably update the up to 50km size scene of the work in progress section with downloadable 60km routes below 5 meg zip size and about 60 km square maritime route size.
I am starting at the river Ribble again (also see the 40 or so downloadable routes on completed games/simulations)
Routes will be below 5 meg zipped and approx. 60 km square.
Whether I can make any progress at this size and keep within the 5 meg limit be an interesting exercise.
I have got a far as creating the terrain and sea. At the size of 60 km square I have removed the animation of the rise and fall of the water sheet at about a meter to simulate wave swell. As these will take a long time I will make downloads available at the work progresses. I think just one drivable sailing vessel in each route. So version will be terrain with basic merged texture. water sheet at 60km. Enough to show the layout and be usable as a download.