Material Maker hits 1.0 (solid, open source alternative to Substance Designer)

I really don’t understand the discussion about the GUI/UX of MaterialMaker… aren’t we all “used” to use a different UI than the whatever platform you are on… (since this is BA and not ang CG-xyz… oh wait there the users are alos used to use X, Y and Z…) and of course we had to learn it… (and still do, some people doesn’t seem to know that there is a menu → Help → Docu…). Even for (internet) browsers there are small differences because they use… different UI… (and it’s chrome behind the scene for most of them…)

Of course also for blender there are dozen, thousends… (millions) who claim to be the ultimate judges for the bad UI of blender (and how to make a market share if it isn’t even sold)… and also those ones who want the 2.7 UI back… why do so much users (also in totally different areas) always complain about the UI.

(There should be night theme… and what do you do at dawn ?? day is to bright and night is to dark … but thanks god there is a night mode now in most of the platforms…)

So if someone want’s to know what MaterialMaker can actually do… look onto the page… there is a (sub)Reddit and Discord server adress… and if if you want to do… then learn this tool like you did with blender…
:person_shrugging:

And actually look here:

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