Hi all !
It’s been ages i say i need a math func drawer in blender for monitoring curves, response and anything in a curve drawing way according to shaders.
Some years ago, i made one in unity3D but never took the time to do it in blender.
Now it’s done
And it’s pretty handy ! and simple !
The plane displayed is 20x20 ( -10 to +10 in all axes )
and it allows to display any func in this domain. if you need a wider domain, just scale up the plane. if you need accurate lookat, just roll the mouse wheel and zoom over your point of interrest.
That’s all
Ah no… am not sure but… it looks like there’s a small bug in B-spline color ramp near x=0
So here’s the blend:
math_viewer.blend (749.6 KB)
Feel free to modify the shader and enhance it and share your results here
It could easily be turned to an oscilloscope ( and more evolved measuring tool ).
Happy blending !