Texture or pixel coordinates missing?

Interesting idea thanks.

Ok i have to select a object,thanks.

Even if one of the ideas are working,this is not tonemapping friendly.As you know i want to load a image in the compositing tonemapper without any object setup if that makes sence.
I wonder why we dont have a simple texture coordinate in the compositing ?

My idea was something like this

or this

as overlay of the loaded image with its own xy coordinates

edit ,i have rendered a plane with AOV and UV output.Now i have to add the math plotter.

edit,i have builded the math for the plotter

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