Monolith Zombie Survival.

Good, everything’s coming along well

Agoose77,Here is what we talked about yesterday. Blog post with screenshots.

That is beautful, congratulations!

I can rig, can basic do animations (but never performed on rigs though)
also, i can handle logic bricks (know how to use python scripts)

How good is your rigging?

this game already looks like its going somewhere :slight_smile: Good luck guys and sorry for the interruption!

u have seen salba’s hand (not literally :P) I rigged…i was not bad i guess
Edit: & I think i’ve already sent u a req on skype!

heres a gate for the island, its got 2400 faces


Yes, charchit i’m using them!

in edit mode


Folder Tree


I think we should split development files (concept art, highpoly models, reference images, sound database, story,…) from game files (finished game models, used textures,…). It’s just an idea.

hey I guess alpha rendering would be enabled!!! if it is so…its advisable to use an alpha channeled image texture for gates (instead of complete model)!! as more the poly-count slower is the game
just a thought…great work though :slight_smile:

I can rig and animate the arms if no one else wants to… I have a bit of experience with doing reload animations, ect.

Wow, so much work and people!

I am using dropbox to communicate, so those who are in the group add me on skype and ill add you to our group
then, someone can give you the link.
I’ll fix the user system on my website for tasks etc. For now there is a dropbox assigned folder.

Heres a concept model of a shack that we may use in the game. The props were modelled by me and linked into the model of the shack. The texture of the corrugated is 2 sided.


I love it acid.

[Map editor in progress, will update post]


PSG-1 Sniper

Nice! is there anything I should be working on?