"Moria's Race" Open Movie Project

I wished this thread to be deleted.

7 Likes

A summary of what was done so far

The first thing that was done for the project was the main race car that the girl will drive. It’s called Neonspeedster.

3 Likes

The design of the car ( as you can see ) is rather basic. But when you get to the rig, by that point it becomes a behimith of it’s own.

1 Like

Not Neonspeedster

Now I want to show you a bunch of renders of a bunch of other things.

The Racetrack

3 Likes

2 Likes

1 Like

The City

3 Likes


The House






Animation

As you may realize that I am working currency on the animation of the project and this is what the livestreams are about. The assets were finished long time ago. Sometimes I may touch them a little, but it’s rare.

2 Likes

Scene 4
Shot 2
Frame 50

Scene 4
Shot 8
Frame 8

Scene 4
Shot 11
Frame 23

Scene 4
Shot 12
Frame 138

Look at the play of light that the city model does on closeup shots like this. If I just modeled the area in the frame I would not get nearly as interesting reflections.

For those curious I’m documenting the entire animation process ( roughly from the middle of the first scene ). Here is the link: https://odysee.com/@MoriasRace:3

The script used to make camera shake. I posted it in the scripts section separately, since it’s might be useful to people.

NO!

The smoke. It got out of control.

This is a frame from a part where the smoke is not baked. It bugged out and filled the whole domain with a think layer of smoke. As soon as it’s baked it’s nice and clear. I think I will re-render the frames with smoke removed completely. And glue them together with the baked smoke frames. Hope it gonna look good.

The renders are getting out of the first location into the most ludicrous second location. It’s 7 million tris. And has about 400 trees in it. All having a small animation of wind. Also it’s a full city.

1 Like

Getting some action shots finally rendered.

1 Like