Motion Track Lighting

A logic question only; if there is a shadow catcher, how about a light catcher?
for example, I track a street and place a point light in a wall or road and I want to light the scene where the point light is

I tried to browse and search this many times and didn’t see any YouTube tutorials or communities talking about it

Since its update in 3.0, the shadow catcher has been able to catch both shadows and light.

It partially comes down to how you expect a “light catcher” to work, though: do you want it to brighten the underlying layer, as in that video; or additively layer on top, as in a render on black you composite with Add or Screen; or give you a mask you can use to color-correct the base image yourself? See here for an extended discussion:

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