I just created this scene based on another awesome concept by Derek Laufman
For the dragon, i started to model a single low poly section of the body and put an array along a path following the curve of the dragon body. Then I collapsed it and attached the feet. After that I sculped the details in and applied some bump maps to the spikes.
It took me some time to get the lighting right. It is a fairly complex scene, with a lot of detail going on, but I wanted it to work as a thumbnail as well.
Perfect, cheerful expression of heroism: fun & inspiration in a single image - makes all of Harry Potter, The Hobbit, etc. redundant. Also (unfortunately) a hint of how to approach today’s politics, too?
The stack is just a low poly plane modeled into place with a particle system to emit coins, rotated along the normals with some random value. After the particle system i used a displacement modifier in the modifier stack to push the surface of the plane back down a little. The plane is just there to fill the gaps between coins. Hope this helps
Yes this is it! I just loved the compsition and the story behind it. But i thought a more moody dark tone would suit the scene, so i tried to go for a night shot. To guide the view i replaced the sword with a magick staff emitting light and thought the dragon could be moments before spitting fire so i just put a light in it’s throat