is there any way to set up normal logical selection scheme for blender? It’s starting to drive me crazy how many things i have to do and how many buttons i have to press in order to perform so incredibly frequent and elementary task as selection.
By default, blender has some sort of additive selection, and deselection is performed by hitting A key. Also, to initialize box selection, one needs to press a key as well. So something like rearranging even slightly more complex node network can turn to complete hell of excessive mouse clicks and B and A key hitting, while in any other normal software, one can simply box select anything using LMB, then click and drag to move selection, and deselect by clicking into an empty area or performing another box selection. Additive selection is only performed with modifier key (shift for example).
I am sure there must be a way to somehow set up normal selection scheme within blender.