After about a few weeks of peoples advice and reworks, I’m going to call this done. The skin’s bump map used some Texturingxyz. Rendered in Cycles 2.79b.
Quite honestly, I think you should move this lady straight to The Gallery, and start on your next character! I’d be hard-pressed to find something that would make her more realistic than she already is.
Thanks guys!
This was heavily inspired by Teruyuki’s Saya Project and Flaze Chen and I really wanted to see if it was possible to get a render similar to theirs in Blender.
Looks pretty great so far - very impressed with the sweater texture and how you’ve mapped it.
To be honest I think that the skin is not quite there yet - not sure if it is SSS or not. The near in particular looks very plastic, I think there should be more light coming through.
Also the lips could do with a bit more bump and the region between the lips and the rest of the skin seems too well defined.
Very much nit-picking though… Did you texture this in Blender directly?
Really great work had to look hard to find something but the shape of her ear does not seem completely right. I think the big flat area in the top of the ear should have more wrinkles and variations.