Hello,
I have been scratching my head on how to solve this problem.
Let’s say that I have a mesh line and I would like to move the lowest point close o the highest point, but the idea is going up by “packing” the lower points as it goes up and not all the the same time, think like a blind system where when is closing it, the bottom blades start packing.
I think that using loop (from latest blender release) would be logical, but what about doing it on 3.3?
Is there a way to accomplish it using geometry nodes?
Juan.