Panasonic AG-500R is a 80’s professional Video Cassette Player.
That was my experimenting with boolean/bevel modeling.
The cassetes were made with subdivision surface.
Textures of labels was recreated in blender (only BASF labels was downloaded).
All other textures are mostly procedural.
Made fully in blender, rendered in Cycles.
This got me thinking about analog TV static and revisiting an old TV-snow method I’d worked up some years back. I recreated it as a Blender nodegroup. You’re welcome to grab it and incorporate it if you’d like: TV static “snow” material