I finished a pangolin (also known as scaly anteater)
Animal model: Wings3d
Plant models, materials, sculpt, render, compositing: Blender 2.5 and branches
Most of the textures: MyPaint
Big thanks to the Blender developers for so quickly fixing several bugs which disturbed me in this work. Also thanks to nudel who helped a lot with technical issues!
edit: background colour change because too many people didn’t like the green
haha i really like that
great compositing on the scene i like the way you have used textured lighting to give the surrounding woodland a dense feel like your deep in the jungle.
really nice job all over love everything about this.
Ania, it’s a joy to look at your works, this one is very detailed and has a great light (render25 branch, perhaps…?)
Can you post some wires of the scene too?
Maybe no tutorial, but I’ll show some screens. See the end of this post.
Yes, with hair system used for the lichen and sculpt > bake > texture displacemen wiht subdivisions (render branch) for the bark.
I attach some wires (bottom of this post). Yes it’s render branch, not the most recent version (because it crashed on this scene), but 25 already.
Sure How big is your screen? The bigger, the worse the aliasing will be (because I rendered 4800x3000 without AA, and then scaled down to 33%), but basically I can scale down to any size.
man that is perfect. i guess because i like those not so well known creatures, as a mater of fact i’ve been thinking of making a scene with an okapi(a relative of the giraffe btw) one of my all time favorite animal.
anyway, great scene 5*