After few months - I’m back with another concept based artwork.
I tried to make something out of my comfort zone. Sculpting the creature and painting it manually was quite a thing, but I’ll guess I learned a lot
“Peanut, the bone collector” is based on amazing concept by Justin Gerard (https://www.artstation.com/artwork/YKG35K).
See more on my Artstation: https://www.artstation.com/artwork/NGVm5d
I also made a breakdown post, check it out! https://www.artstation.com/artwork/4XVbqk
My instagram: https://www.instagram.com/ewa_wierbik/
My twitter: https://twitter.com/ewa_wierbik
Please keep in mind that I haven’t followed the concept 1:1. I allowed myself to change the final artwork a bit, but still, I hope you like it.
Let me know what do you think!
I sculpted/modeled/textured everything by myself. I used trial version of Marvelous Designer to create the garment, and the Auto Eye addon for the eyes by Lucas Falcao.
And of course, Blender (3.2), Substance Painter and Photoshop.
Some of the assets used in the scene: