Peanut, the bone collector

After few months - I’m back with another concept based artwork.
I tried to make something out of my comfort zone. Sculpting the creature and painting it manually was quite a thing, but I’ll guess I learned a lot :slight_smile:
“Peanut, the bone collector” is based on amazing concept by Justin Gerard (https://www.artstation.com/artwork/YKG35K).

See more on my Artstation: https://www.artstation.com/artwork/NGVm5d
I also made a breakdown post, check it out! https://www.artstation.com/artwork/4XVbqk

My instagram: https://www.instagram.com/ewa_wierbik/
My twitter: https://twitter.com/ewa_wierbik

Please keep in mind that I haven’t followed the concept 1:1. I allowed myself to change the final artwork a bit, but still, I hope you like it.
Let me know what do you think!



I sculpted/modeled/textured everything by myself. I used trial version of Marvelous Designer to create the garment, and the Auto Eye addon for the eyes by Lucas Falcao.
And of course, Blender (3.2), Substance Painter and Photoshop.

Some of the assets used in the scene:




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This is somehow scary, disturbing, and hilarious all at the same time. I love it. :rofl:

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Haha, glad you like it! :slight_smile:

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I featured you on BlenderNation, have a great weekend!

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Thank you! :slight_smile:

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You’re on the #featured row! :+1:

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Thank you, great! :slight_smile:

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Really amazing work here❤️

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Wow, just amazing :clap:

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Glad you like it! :slight_smile:

Thank you! :slight_smile:

I didn’t want to create a new topic so I updated this one.

Merry Christmas everyone!

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