Added stenciling-
I’m not one for low-poly stuff, but the ship is cool I’d like to see a high-poly version of it
Thanks! Lowpoly has it’s place though.
Oh of course! I don’t hate it, and I respect it, it’s just not my thing
I completely understand. It was not mine either until recently.
Messing around with an Iron Man helmet. My reference was missing some of the pieces, but I was shooting for a bit of a difference anyways.
Camera tracking is awesome!!! :RocknRoll:
Messing with various renders. I was testing some editing tools and these look cool so hey why not post them.
Attachments
Alien bust moving along. I may have gone overboard on post. Head is BI and metal is Cycles. Small issue on the collar. I assume it is from the alpha channels.
i like the camera tracking video, and the cups in post #91 are really great. they stick out in quality. wonderful objects. seriously.
Thank you! It was a fun scene to do.
Almost done! Look at that small node setup! :evilgrin: Click for better version! The nodes are for adding head+body (which was kind of hard and took a lot of combinations of alpha channels and blurring) then using masking to add fake shadows between them. Also some color correction and chromatic aberration. Finally I changed up the eyes a bit with masking and added a vignette with a custom group node.
Cool stuff! I’ve wanted to do an Iron Man helmet for a while, looking good! The post-pro on the sink and dishes piece is really cool. Bravo!
Thank you! Postpro is interesting since there’s such fine line between great and too much. I like to look at the original render and the edited one and think if I made an improvement or just changed it.
Arc reactor. This feels “meh…”, but I still need to work on it more.