First of all I absolutely love the addon - great work!
I wanted to report that with this latest version (v1.42 Beta) I’m having the complete overexposure issue when using the “Use Real World Physical Values” checkbox. I use the photographer addon as well and changing the exposure values on the camera didn’t fix it. My GPU is a GeForce GTX 1070, I’m using Driver version 457.51. My CPU is a Ryzen 7 3800X EDIT: The workaround with changing the angular diameter doesn’t work in Eeevee or Cycles. My Blender version is 2.92.0
I’m going to check if I’m running the latest drivers in case that might be causing the issue. I’ll also update Blender if that doesn’t work. Would you like me to submit a bug report somewhere?
EDIT: Nvidia Driver version 471.96 didn’t fix it, neither did upgrading to Blender 2.93.3. Non-physical values are working fine, but for at least one scene I was counting on the physically-correct values.