Hi everyone,
I did this model to use in Unreal Engine to create an industrial assets configurator. It’s rendered in Blender 3.6 with Cycles, without post-process. The texture was created with Substance Painter.
This model is available to buy in:
Thank you for watch.
I featured you on BlenderNation, have a great weekend!
This is a rendering! Great work
Looks brilliant!!
You’re on the featured row!