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I like raw render more for some reason.
haha, I KNEW someone was gonna say this!
Wow! This is nuts. I’m in love with this render.
I think that the post produced one looks much better than the raw render.
Phew!
Thanks <3
I kind of like the raw render better as well. The final render is great too, but its a little bit too crisp and cinematic for me. The raw render is much more realistic for heavy fog/smoke.
Great job all around though! I wouldn’t have guessed it was all image planes just based on the renders.
Yeah the contrast is heavy, next one doe!
Also thanks <3
Much house! Such bog! Love your style and the fact you made planes of trees seamlessly (don’t listen to Chromfel) fill out a scene.
Haha thanks. Best bog!
I featured you on BlenderNation, have a great weekend!
Thank Bartv!
i love it, i have a question about optimizing the scene for rendering as i have a semi heavy scene with around 6-7 million vertices and crashes on certain camera angles when trying to render
Great job! I love it. I use a lot of images as planes, but I have trouble with how they interact with the lights. Any tips or special settings for that? Also, how did you add the lens flare, if you don’t mind my asking?
That’s the thing with not using actual 3D geometry, you don’t really get that thing to actually interact properly with the lights in your scene.
OP made a artistic choice that facilitates the fact he’s not using actual 3D models - and that is making everything back-lit so they’re all more just silhouettes. So they’re pretty much completely pitch black and there’s no issues with light not interacting with the 2D models.
The trick was backlighting then and volume to hide them a bit. I added a bit of translucent to it too to pick up the light as well. But yeah put em further away too!
thanks, that’s good to know
No problem
Congratulations, this work has been nominated for the ‘Best of Blender Artists 2022’ award in the #plants category! You can vote for it here.