Procedural Abandoned House with Geometry Nodes

Thanks ! It’s really appreciated !

:smiley: wait until you’ll hear me speak :smiley:

If you want to see more I’m starting a new project and I try to make some breakdown as I go :

It’s not as straightforward as a tutorial but it can give ideas and a glimpse of the though process !

Yeah it can be tricky at first ! Probably the best way to learn is to start with very simple things , like learning one trick at a time even if it’s just technical and doesn’t really apply to something practical. One friend of mine as learned houdini like this. For some month he opened it and play with a ball or a cube with really in-interesting results, and at some point he started working in VFX and did some burning planes, collapsing bridge , exploding head and so forth :smiley:

Welcome to blenderartists BTW !

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