I have been attempting to create a procedural texture that looks like this image:
But no matter how many different node setups I try, the pattern just doesn’t look the same. It looks similar to the musgrave texture, but I cannot reproduce what I see in the image. If anyone is able to create the pattern seen in the image, I would be very grateful for the help. Also I would appreciate an explanation so that I can learn from this and further my skills at creating procedural textures.
not really concrete , that looks like a stucco application to a wall
for small lines like that a difference of two ridged multi fractal noise’s will do it
i do not have the time right this minute , but by tonight i might have a node setup
Edit: Links fixed, according to new forum.
Thank you all very much, it’s a lot of help! The “Yet Another Thread about Cycles Materials” thread is extremely informative and is a great resource for procedural materials! Also it shows me that I still have a lot to learn haha! Also you’re right, that’s definitely not concrete, my bad :eek:
And thanks RickyBlender for the links! I haven’t seen that material before!
a small digout, since Sayan has moved his page to another address… https://gumroad.com/boundlessblending#
i guess this is the world of internet
one day it exist the next it is gone !
thanks for the new link
Its fine now