Project film 3D "Lydia's quest "

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screenshot_scène3_plan2

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Scène3_plan5

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I love this project, you can really feel it is a work of love. The texturing, modeling, world-building and storytelling are very interesting.

If you’re open to constructive criticism, I think two things you could do to improve everything is to watch and try to implement the legendary 12 principles of animation by Alan Becker. For example the keyframes on the right cube have been eased in and out while the left one has linear interpolation :

BSE_21

And secondly you can add some more dynamic lighting which I see in the last render you shared you’ve started exploring. You can lower the background world lighting and add more point sources in the scene to direct the viewer to specific parts of the frame.

Cheers !

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thanks for the youtube link. I still have a lot of progress to make to have a good animation.

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The sequel to the adventures of Lydia.

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Thanks for the like, Eralp

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A new picture

Walk cycle tiger

The feet need to be aligned to the ground while they press down. Also, I think that the front legs’ bone structure is off