I’m making a puzzle game where you have to push boxes into water to go over them, find coloured chips to open doors with the same colour, avoid enemies and many other challenges.
Object of the game:
You have to collect all the batteries that are scattered all over the level to open the exitgate which teleports you to another level
Haven’t thought of this so far… I’m thinking of making the player a robot which you can “update” by collecting an IceSkateChip (walk on ice), HeatShieldChip (walk over fire) or BoatChip (walk on water). These updates work only on the level they are collected in.
I started this game after remembering an old Atari Lynx game “Chip’s Challenge”.
Some early screenshots:
A video of the current progress:
- Enemies which follow a path that you have to avoid
- Update graphics a bit
- Fire + HeatShieldChip