Real Hair with Blender(final images and tut notes)OLD THREAD

Hey pretty nice technique. It definitely has great potential. Those last few renders seem more realistic. :slight_smile: Well, for people that aren’t balding.

Keep up the work. Hmm, I wonder if it can be changed into a python script…

Jason Lin

3 images more
the first two are hair only
http://www.prodigyweb.net.mx/nivel9/hair/final01.jpg
http://www.prodigyweb.net.mx/nivel9/hair/final02.jpg
http://www.prodigyweb.net.mx/nivel9/hair/final03.jpg

Hey Aleks!

Your last hair-attempt looks a lot better this time,
keep this up and you might convince me!

It’s no shag-hair though, but a VERY nice attempt.

This is getting good…

aleks42 : so how is it done then? :smiley:

Ken

Ken, please refer to this link http://www.prodigyweb.net.mx/nivel9/hair/realHair.html

it works now.

This is so far one of the best technic i saw for hair along beast. produce realy good stuff.
thank for sharing

Really good results. Thanks for the tutorial!

Images posted on Tue Jun 15, 2004 9:46 pm are preaty cool, specially 3rd ang 4th from top.

Let’s make some Hair Style Galerry :smiley: - no boldies allowed

thx for tutorial

Did anyone tried to do Monsters Inc. hairs ??

http://www.ibmr.net/Ornatrix/index.php?dest=gallery&img=8

i will try to do some at the weekend, and post some results… :smiley:

wow. thats good hair and a great tutorial! thanks!

Nice tutorial.
Very brave attempt too, to try to make hairs for Blender the hard way.
Now consider that Sullivan from Monster Inc. has about a million hairstrands with 10.000 hairguides. Consider too that Pixar has a large renderfarm, and even then scenes with Sullivan takes a long time to render. So the fact that even a simple version of this is possible on a PC or Mac is very prommising.

aleks42 I will try this hair technique out on my characters. This is so cool.

This is getting quite interesting. I look foward to future results.

These are the final images for this thread but planning to open a new one to show more hair models. Hopefully more than an image gallery. A hair model Library.

Just a diferent aproach
http://www.prodigyweb.net.mx/nivel9/hair/diff.jpg

These three images show a coarser hair in some areas and the material looks like “plastic” just to show more shine
http://www.prodigyweb.net.mx/nivel9/hair/sixties.jpg
http://www.prodigyweb.net.mx/nivel9/hair/blond.jpg

Mixing colors
http://www.prodigyweb.net.mx/nivel9/hair/bicolor.jpg
And two “simple” animations
http://www.prodigyweb.net.mx/nivel9/hair/mustach.gif
http://www.prodigyweb.net.mx/nivel9/hair/moving.gif

Now the tutorial notes:

You must give your hair “volume”. So extrude it in the other direction.
-Select a single vertice and press (NumPad . dot)
-Press (NumPad 3)
-Select all vertices (a) and extrude them (e) the same distance you did before

After parenting your hair and emmiter you can move your hair to another layer (select it, press m, and select the layer you want). Doing this you can edit it easily, even hair or emmiter just changing layer. And when you want to see how your model is taking form just select the two layers at the same time (pressing Shift). Remember some time is required to display dupliverted hair.

When you do a render test, you can see a vertice count at the top of the blender window. The “best” results (at this moment) are when you maintain them bellow or near 5 million. This way rendering time takes no more than three minutes. (See system characteristics at the end of this tutorial)

Modeling hair with this method takes time. But -No More- than it takes to model a simple character.
I know that vertice count goes up fast when you model hair this way. But this “problem” has a simple solution. TRY to figure it out. I know you can make it.

I know that some people are working on this (hair, grass, clothes) and in a future Blender will have a better and easier way to make this kind of stuff --I don’t know how to say it-- at “program level” ???.

aleks42,

You’ve come up with some really cool looking stuff! Congratulations and thanks for sharing.

TorQ

Suggestion: Use thiner hair cause it looks more realistic :stuck_out_tongue:

so what and how does beast work?

Ooops… Sorry this is not a beast thread.

It is about modeling Hair with no plugins or scripts. Please take a look at:

http://www.prodigyweb.net.mx/nivel9/hair/realHair.html

:wink: