RH2s big project

JVI: I’m gonna try to do what Project Peach did. I will try to keep the audience anticipation high, and in turn, seeing their anticipation will make it more likely for me to stick to and finish this project at a higher priority.

To be honest you can just smooth the mesh now (maybe add some shields to the engines) and start texturing it… looks pretty badass at the moment :slight_smile:

I’m trying to overcome my writers block (it applies to 3D as well)…
the trick is, just keep moving and save multiple versions.

http://gallery.freshsurge.com/d/360-1/enginesheild1.jpg

more revisions:
As I modeled, I began to understand how I’m going to make it function.
(the writers block has been defeated)*
It’s gonna be separated into a bunch of panels, and have it rigged so that it bends around the engines.
http://gallery.freshsurge.com/d/362-1/enginesheild2.jpg

WOW great ship so far!!

concept:
http://gallery.freshsurge.com/d/367-1/EarlyShipTest.jpg
I guess Ill aim for something like that…Or better :slight_smile:

You’d better get started right away… (salivates)

I only have one word: Sexy.

http://gallery.freshsurge.com/d/368-1/panels3.jpg

About 80% done with the modeling of the aerodynamic shield.
http://gallery.freshsurge.com/d/370-1/aerodynamicsheild80pcomplete.jpg

Wrestling with myself over how much detail I should include on these panels…
Not sure what to do with the panels highlighted in orange (on which way they will rotate)…
http://gallery.freshsurge.com/d/373-1/aerodynamicsheild82pcomplete.jpg

Experimenting with the environment…
http://gallery.freshsurge.com/d/396-1/grass2.jpg

Wow, it’s a joy to watch this unfold. i’ve got a feeling when I see the final product, I’m going to want one!

RH2 your attention to detail is impressive.

It’s the weekend… back to the engine shield for the middle engines.

Rendering hair,fur,or grass with the b-spline and strand-render selected is about 73%faster in my test cases. :slight_smile:

Messing around with sculpting and normal maps. :smiley:
http://gallery.freshsurge.com/d/405-1/ballDroids1.jpg
http://gallery.freshsurge.com/d/408-1/ballDroids2.jpg

figured out the DOF node :slight_smile:
http://gallery.freshsurge.com/d/411-1/testDOF.jpg

I better finish this fast, before I lose interest… :\

http://gallery.freshsurge.com/d/427-1/bundleofEngines.jpg

I’m gonna use some retopology to get the engine shield done

I think its working…