Rigacar to generate rig for cars


(davidg) #42

I have just uploaded part 3 of the series of my videotutorials.
This one is about animating along a path and also how to generate animation for the wheels and how to use ground sensors.

let’s start animate!

(davidg) #43

I have released Rigacar 3.1
Nothing really new in this minor release. I have backported Rigacar for Blender 2.76.
So now, Rigacar works nicely for Blender v2.76, v2.77, v2.78 and v2.79
I did this because someone asked me for on youtube.
I also have a dev branch for Blender 2.80 but it is broken right now because Blender developers have changed slightly the Python API. But Rigacar will be ready and stable for Blender 2.80 when it will enter in beta phase.

(davidg) #44

Part 4 of my series of videotutorials is now online :slight_smile:

A short video to show you how you can make your car skid with Rigacar by animating the brakes.

hope it will be helpful.

(Blendyboy) #45

I noticed something when I tried out the newest version of the add-on. I can’t seem to see the ground sensors. Were they removed?

(davidg) #46

No they are still here once you generate the final animation rig. Check you haven’t disabled layer 4 on your armature.

(Blendyboy) #47

Sorry, I mean to specify that it was the sensors for the front and rear axles that weren’t showing up. But I managed to get them to work the second time I tried to rig a car up.

(Kouza Nagi) #48

Hi, Bravo :slight_smile:

Any news on 2.8 versions ??
Does it work fully with 2.8 Beta ?

Congrat for your hard work…

(davidg) #49

Yes it does.
You can download it here.
There is no official release yet because Blender 2.8 is not entirely stable and especially the baking for the animation. So you may have issues when you want to bake wheels animation. I haven’t tested the latest builds since a couple of weeks.

(davidg) #50

Rigacar v4.0 is available… for Blender 2.7x and Blender 2.80 beta.

Please remember Blender 2.80 beta is beta. So you could have weird issues. I created the release from the latest build and I cannot guarantee it will work on the next one. I maintain regularly the blender 2.80 dev branch for my add-on. So don’t hesitate to report any issue.

Take a look at the online documentation, it is also updated


(6eye) #51

When I applied rigid body physics it’s not working at all 2.8…the car is rigged in 2.79

(davidg) #52

Sorry not very familiar with rigid body… and I am pretty sure it is not yet stable in blender 2.80. Have you tried in Blender 2.79? I don’t know what you want to achieve. Rigacar is designed for animation while rigid body is for simulation. If you get some interested results please share.

(Talha Dar) #53

So I tried rigging but my tires dont spin. The rig seems to work fine but tires dont spin. Any idea? Im using 2.79b