Tools for Selecting, Keying, Resetting (supports Multi-component Rigify Characters)
Add Parent Empty to Related
which could be used for comfortable locomotion of Rigify Bone Controls (only Rigify).
"Add Parent Empty to Selected " (“Select / Key / Reset” subpanel)
which could be used for comfortable locomotion of selected Bone Controls (any Rig),
preferably ‘IK’ and ‘Torso’ ( or something like that ).
Motion Path in Object / Pose Mode
Object / Multiple Objects to Bone. ( “Selected by Name” - only for Rigify )
amazing addon…i didn’t know that animation is this much painful…thanx for making this addon and simplifying the process…plz have a look at maya’s animbot addon for more ideas
The option is already there, when you right click a button, to “Assign Shortcut”, it just isn’t working currently. I was just wondering if there’s some kind of extra step in the coding that has to be taken for an add-on to take advantage of this functionality.
Here is the description of the video: “In this video we’ll do an extensive view of Animbot (www.animbot.ca) and look at trying to find most of the equivalent tools existing in blender 2.8 and blender 2.8”. So did you watch the whole video? Especially at the end when he says that all the features of Animbot can be found in blender 2.8.x but most are hidden in settings or menus, and you would have to dig for them and learn with blender docs about the same features present in blender that are basically in Animbot.