This is the biggest project that I’ve ever made. It’s has been a real challenge in terms of time and knowledge. It all started in the last march and I’ve been dedicating a little bit of my time since the last 5 or 6 months.
It’s been inspired from the ingame models from the game Imperium III (FX interactive) which is a old game from 2005. Made on Blender and Substance painter.
Very nice modeling and texturing. I love the SPQR touch on the artstation images. Have you thought about doing a 360 fly around animation. Maybe something kinda slow to give a sense of the size? How long did a single frame render take? If you need help rendering, I have a bunch of credits on Sheepit and could donate some to the cause.