Ruine landscape work in progress thread - 3D environments course

Hello there everyone,
I have been working on the shrubs for this scene, I have been using Mtree to create the base and then using the same geometry nodes tree for the leaves that I used on the trees.

I used the leaves feature built into Mtree so I could get a sense for what it would look like, before applying my own nodetree.

I reused the existing tree, but made it unique so that I could adjust the colour ramp to control the leaves. The nodetree is from my Forest Path Scene (Forest path scene final - Blender 3D environments course).

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