S.Menu adding new pie menus

i am currently in the process of making new pie menus.
if you want to download the addon you can do it here: S.Menu

Features:

  • Add Pie menu Replaces the add menu (object mode) Supports: QBlocker, Bolt Factory, A.N.T Landscape, Rock Generator, Pipe Nightmare and Extra Objects (Mesh)

  • Add Pie menu Replaces the add menu (shader editor)

  • ‘A’ Pie menu (De)Select Invert Selection and access to apply menu

  • ‘Q’ Pie menu fast access to hard ops and other stuff Supports: Hard Ops, R.Array, Box Cutter(Only a quick launch Button for bc)

2 Likes

Good job! Waiting for more!

1 Like

thanks for the complement i will work on a new menu tomorrow, i will finishing the add (node) menu today probably

Can you add to object pie menu, extra curve, object and pipenightmare addon?

sure extra curve, object are going to take a while tough pipenightmare should be easy im going to look into it in a few minutes if its as easy as i think it is to add pipenightmare then i will update the addon later today or tomorrow extra objects is already on my todo list but i want to add other things first, i will add extra curves to my todo list but its going to low prio so dont expect it anytime soon.

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okay so i added pipenightmare but the addon is currently broken because the devs changed cursor_location to cursor.location at least the version that i have is broken i might just fix the add on should’t be difficult

fixed version of pipenightmare.zip (6.8 KB)
new version of S_Menu.zip (115.2 KB)

Thanks! But i dont see pipenightmar in pie menu. I activate it in smenu prefs.

maybe you missed it because the button is not called pipenightmare it should be there

1 Like

Yes i missed it! thx!

Hello,

after new update when i disable S.Menu Q menu pie and save preferences after blender restart Q menu is still active.
Thank You for the update!

oh yeah i just realized im a idiot so basically what the addon is doing: it registers new keymaps every time you restart blender and you have the option of disableling the newly created keymap, which will not disable the menu on a blender restart, at least i think thats what’s happening, i will have to find a new solution for disableling the addon menus.
thank you for pointing that out i will fix it as soon as possible.

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The solution for now is to disable shortcuts in keymap preferences and save prefs.

FYI:

When i use S.menu (shift+a) in terminal i have this errors:

rna_uiItemO: operator missing srna ‘import_image.to_plane’

C:\Users\radi0n\AppData\Roaming\Blender Foundation\Blender\2.80\scripts\addons\S_Menu\ui\pie_menus.py:25
rna_uiItemO: operator missing srna ‘object.build_dolly_rig’

C:\Users\radi0n\AppData\Roaming\Blender Foundation\Blender\2.80\scripts\addons\S_Menu\ui\pie_menus.py:25
rna_uiItemO: operator missing srna ‘object.build_crane_rig’

C:\Users\radi0n\AppData\Roaming\Blender Foundation\Blender\2.80\scripts\addons\S_Menu\ui\pie_menus.py:25

you don’t have the import images as planes and camera rig addons enabled, i forgot to add options for them i will add options to disable them in the next version.

1 Like

Greetings - I’ve been having an issue S.menu for a while now - when I go to activate it in user prefs it comes up with the following error

- any advice? I’d really like to get it going again - it’s a very useful addon. Thanks in advance.

Should be fixed now.

Thank you.

Well - with the latest update the same error has popped up. I don’t get it? Is there something I’m doing that is causing this?

im guessing its a slightly different error please send me the error message so that i can fix it again.