Shape Keys+

Yes, you are right.

Thanks a lot for your advice. I try it & it work for 1 shape key at once only. If I set the slider to value: 1 for only 1 shape key, then it behaves normal. However, if I set the slider to value: 1 for 2 shape keys (e.g. smile left & smile right), the wrinkle is doubled, which is not what I wanted :frowning:.

I play around with it & found out a way that work well with what I wanted :smiley:. That is if I move the new basis shape key to the top (above original basis shape key), all other shape key deform from the new basis shape key. But the original basis shape key must not be deleted & no “blend from shape” is required as well. I don’t know if this is only applicable for me, but it might help other people with the same problem. Thanks again for the advice, appreciate it @MontagueMGM :blush:

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