Hello guys, I just finished an animation made in partnership with my friends Robson, Paladino and Lobão.
The project started as a study made by Robson after attending classes at Ianimate.net. He posted the result online and I asked him if I could make a render of it. I use cycles and blender 2.80 beta to render it.
Special thanks for @Lightfarm and its team for all the support! You’re amazing!
Animated in Maya - Shader
Lighting and render in Blender 2.80 beta
Compositing / VFX in After Effects
Simulation in Houdini.
Ficou lindo!!!
Se me permitem a pergunta, como foi a pipeline do Maya para o Blender? Usaram Alembic ou alguma outra forma de interação entre os dois softs?
Even though the animation demo is bit short it’s incredibly professionally done.
You have really good style going on there with balanced look between cartoony character design / animations combined with realistic materials and environments.