It’s been a while since I’ve made an update here so I figured I give a quick little run down of what’s been going on.
I am trying to get a new build up soon. The last build available is super old and many, many things have changed. This includes the menu system which isn’t really working at the moment. I wanted to get a new menu system in place before a new build but I may put something up in the mean time because it’s taking too long.
I am still doing a lot of work with the animation system to get things playing and transitioning properly. There is still a ton of work to be done.
I made a new ramp and want to make a small scene or 2 for it. A small garage / warehouse thing is what I always had planned, but I also might do a little island thing.
I recently added the ability to pull away from the transition while jumping. This also turns the grind attraction off and can be really fun.
I’ve completely changed how the stance detection works. It’s much much more complicated now but it gives me more control over what’s going on. Unfortunately there are still a lot of things to do to get it working correctly and transitioning correctly.
I had problems in the past with using an align speed anything other than 1 while grinding, and I worked out that problem, and made a little video showing it off.
I created a gogs.io instance to keep track of git changes and you can view code/issues here: shuvit.org:3000
I also created a discord channel for the game: https://discord.gg/YRrMDgu