Traditional turkish bread with sesame & turkish tea.
Cycles Render, 500 samples. I hope you like!
Great render! As a Turkish guy, I approve the accuracy of this image
Thank you I used another reference photo.
@ibotpl Hey abi, outstanding quality😊! Really would like to see Behind the scene.
Some photos shoot with wax coating etc. You must pay attention. First I view image, I said good but little bit much reflected.
What exactly do you want to see / know?
Everything i mean😉
Looks great to me!
I like to make renders based on photographic reference and in this case my reference image had similar reflectivity. Thanks for your feedback.
Thank you very much!
Your reflectivity a little bit much, not same.
Yes, a bit overdone when i look closely, but it’s a personal preference and it makes it look more crusty imo.
I could give an insight to the bread shader;
I used several maps as masks in the node-editor.
Baked out AO and Curvature maps. I also did texture painting to edit them.
Texture painted mask
Node-tree (procedural noise nodes and gradients working together with these maps)
Resulting Color / Roughness and Bump maps (all procedural)
Here’s the weight map for the sesame seeds (inverted)
And here’s the relatively simple light setup
If it’s of interest, i could make a short video tutorial about how to make the base-shape of a simit and sculpt the details.
it is really great idea for videotutorial from start to finish.
I featured you on BlenderNation, have a great weekend!
Not the whole process, but here’s how to make the base-shape;