Wow!
a small update:
and… may i intruduce to you AN INNOCENT ROCK! mhhuahahaha :<
.andy
Excelent work. Dead on. I wish Blender had SSS to give you that last bit of rendering quality.
Are you doing just a face animation, or will you model past the shoulders?
You just have to crash everybody… don’t you? I am stuck on my project because I have no clue how I am going to model the warriors, and here you modeled an already finished (at least for me!) head in two hours… you make me sad…
Great work by the way!
~Blade
My my. You should start publishing tutorials.
That looks awesome! Great work
Anogarir: you should start to work rather. there are a lot of tutorials about modeling… it’s enough! grrr!
Andy: shader is really good, shadows are a bit too noisy, what kind of light did you use?
and are you going to make a full Gollum?
seeya
Good
Stefano
modeling completed, now i’ll have to paint some textures… and i’m not really satisfied with the shading [tweaked it over 2 hours yesterday :x ].
he’s definately going to look less plastic like with a better spec/bump/color channel.
c&c… anyone?
.andy
ps: duh! why did i model that rock
Looks very nice. I think you should add few more wrinkles on the forehead.
~Blade
…yes, wait for the textures!
@ndy, your surname isn’t Serkis, is it?
Way cool! :o
getting there slowly, but still…
here’s a quick update, texturing on its way, i made a spec map, a nor map and a color map. working on all three atm. too bad this whole thing is getting pretty sluggish on my crappy pc. i’m more and more moving away from weta’s gollum. but i think the shading is getting better.
c&c, anyone?
.andy
damn you @ndy! how do you make those textures?
There’s a guy who is making his Gollum too, i followed his work for a moment, it’s really well done.
Laurent Sebile’s Gollum (http://le_banni.3dvf.net)
http://le_banni.3dvf.net/SITE_ANG/PERSO/GOLLUM_GALLERIE/GOLLUM_galerie.htm
Indeed you don’t have to be jalous
my respect @ndy
you may want to check out the new ramp shaders in the new blender-bf builds. they’re breathtaking.
i’m already using them… and for reason
Nice radiosity. But i have one question. Did you render your “Snog” with Blender?
I wish I knew too!
BTW, model the inside of the mouth… it is too much a plain black hole now
Stefano
Fantastic work @ndy. It dosn’t looke to much like weta’s anymore. But Hey! Who say’s you can’t make your own Gollum concept