Smoking Pirate

Hello! You can see full project here -

or here -

My name is Nikolay Kvartnikov and I work as Art Director and CG artist at Fiero Animals studio.

For the two-year anniversary of how I quit smoking, I decided to make a personal project “Smoking Pirate” for the portfolio of our studio.

It was quite an interesting challenge to sew all the clothes, belts, bags, boots and hat in the Marvelous Designer.
At first, it was all sewn on an ordinary guy and then an additional simulation was made on the skeleton to get the characteristic folds on the clothes.

Modeling, sculpting, creating the textures of the characters. jewelry, and other details were done in Blender. Rendered in Blender Cycles

The treasure cave was created using Quixel Megascans and Sketchfab models.

Special thanks to my friend and business partner Eugene Sidelnikov for the nice feedback and support.

This project was a great journey into the atmosphere of pirates, various gorgeous references, new experiences and a lot of interesting work!

Don’t smoke :slight_smile:

Production: Fiero Animals
Art-direction: Nikolay Kvartnikov, Eugene Sidelnikov
Concept, modeling, sculpting and visualisation: Nikolay Kvartnikov




sorry, but new members can add only one image)


some blender screens




Very nice work!

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Extra images


Thank you!

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looks absolutely fantastic all around :fire: the clay renders are crazy, so many elements that make up the scene. Congrats!

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Thank you very much!

Congrats on stopping with smoking, and this is absolutely gorgeous! The amount of detail is amazing

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Thank you!!!

Wow, so many details, very nice :+1:

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Thanks a lot!)

I featured you on BlenderNation, have a great weekend!

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wow! Thank you very much!

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fantastic, one of the very best I’ve seen in a while here

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Dressing material are crazy good! I am wondering if you did it all in blender or you used other softwares to create them

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