While throwing ideas on another thread (“Where is the development?” by agoose77) I suggested that the community could start a tutorial website specifically on the BGE. Something like Blender guru or Blender cookie but almost strictly on the BGE. I was pleased to see that some great people were interested and so I’m transporting the idea on this thread.
The goal of the website would be to provide quality, and up to date, tutorials on the BGE from beginner to advance level. This would help the community to have reference material and bring a easy to access knowledge source to new users that would like to learn the game engine but can’t find good information on it(because right now, you have to admit it’s not easy for them). I think it could be great if the website could become officially supported by Blender foundation but that may be for later. Also, agoose77 suggested that this website could also be used as a developpment center.
Here is the method of progression that I suggested :
How about making a site like Blender cookie or Blender guru specifically on the BGE? Something like a tutorial a week, the tutorials goes on our progress on a common game project. Example :
Week one : Presentation of the project that have been decided in group or by the viewers
Week two : Presentation of simple movement(if we have a moving character) and collision
Week three : Setting an interactive lifebar, a hurt animation when touching harmful elements(like spike or lava)
Week four : Setting a simple AI that attacks the player and that the player can destroy
And so on until we have a finished project. Then we start another one.
It could be something like :
How to make a first person shooter(They are popular and seems easy to make in Blender)
- Basic movement
- shooting(creating destroying objects)
- enemy AI
- pick ups
- Basic inventory(bullet, weapons)
How to make a platformer (Like zelda/mario. Interesting, not so hard(I think))
- more work on the animation
- pushing objects
- jumping, falling
- camera movement
Strategy game (why not?)
- more camera knowledge
- how to use the mouse
- Units AI, path
Puzzle game (Like leonn’s games. They look pretty good!)
Horror game (how to set the ambiance, lighting work, music)
racing game (With pickups and items like Mario car to have more complexity)
and other(if I have forgotten some which I probably had)
We could firstly start with basic games with simple animations and models then going further with each new game. It could even not be games, just simple levels that demonstrate well a key element of the BGE. This way it could attract more attention to the BGE and get Blender more popular on this side. It would as well provide always up to date information on the BGE because I find those hard to access. I guess games are more complexes to set up and demonstrate than modeling techniques but I’m sure we could do something interesting with this. And our future requests as a group could have more power if we have follower and things like that.
As I mentioned after, I am currently not an experienced BGE artist. I’m not sayin I don’t know it at all, just that I don’t feel I’m at the level to teach other people about it yet. I am mostly throwing this as an idea to see who is interested in contributing and to what extend and see if together we couldn’t realise this project.
So now’s your turn. Tell me if you’re interested, if you like this idea, what you would like the website to look like or to offer. Tell me your ideas, what you think, to what extend you think you could contribute if you’re interested in contributing. We will discuss about it and start moving after.