I am making this game as a final assignment for my school. Which I need to finish in about a year from now. I have had a kinda large brake because I have been learning python and going on holliday etc.
We are still working on this project. Once the main scrips and models are made I’ll start a new thread by the name: Face of War. Till then, no updates
It’s kinda a basic Rpg game.
At first I wanted to add a possibility to add different classes. But I changed the plan.
Though I still need to think about it a lot, here’s the begin. You create 1 basi character and earn different skills like fighting, magic etc.
Stage 1 - Newb
Your character starts on a tutorial island. It’s an island where he learns the basics of fighting with a simpel sword. After completing his first quest (saving a quardian from a spider cave), your character can fight agains serveral creatures and earn a little money.
Stage 2 - Warrior
When you have trained enough, the quardian you saved in the cave offers you a job to join their army. You can teleport to the mainland and start your real adventure. A warrior can fight with swords and hammer and has a few skills. New skills will be added through the whole game.
Stage 3 - Archer
I don’t know for sure if I’m gonna make this class yet. A archer shoots arrow and so has the possibility to hit at range. Maybe I will also give rangers the possibility to tam creatures. Maybe… if I know a easy way to do it… I’ll make so that the ranger can tam all of the monsters that are available of fighting in the game.
Stage 4 - Mage
I haven’t come up with a whole story jet. But I think I will let him meet some old wizzard in the middle of a swamp which will teach him the secrets of magic. Magic can be combined with fighting. However wands / staffs will add a little more magic bones. A mage uses the power of nature to attack his enemy. And is also able to chage his environment in his advantage.
Stage 5 - Summoner :yes:
I don’t know at all how the character will come up with the skill, but it’s the coolest so far. ^^ He gets the posibillity to summon creatures. This will start with little animals like chickens, spiders etc. And will be growing a lot. He can summon creatures that will follow him and fight while the character is fighting. He can also summon creatures that fiht for a little amount of time or even one hit.
Stage 6/7/8… - Master / Hero / Legend…
The following classes will be more like titels I think… They just give status to your character. I don’t know if I add any more skills with it.
Well, that’s a very short subscription of what the classes are gonna be like. Also a difference is that in most of the Rpg’s the difference between the newbest and the best is kinda limited. And I wanna change that. I want to give the opertunity to become the mightiest of all players! ^-^ That should only take effect if I can make it on line… But whatevr. =Þ
Oke. I have discovered that it’s way out of my reach to make the whole game mmorpg. So for now it’s gonna be a Rpg only. Later. I need someone to join or I’ll have to learn a lot of python to make a speacial Duel arena. In which players can go with their character and fight each other. Probably earn money.
Also I think it would be pretty cool to arrange tournaments in which players fight each other and earn money or maybe spells, or weapons which I only make for that 1/3 guy(s) that win the tournament.
Thx for ready my boring plan. =]
Btw, if anyone of you think I “stole” the idea of making stick game from this dude:
Well, you’re wrong… Cause this was my idea earlier. ^-^
Any questions or wanna join? Pm me… =]
Couldn’t resist posting the first spell of the summoner: Summon Chicken!!!
Some more images on page 4. ^^
New ideas are always welcome!
Ps: I could really use a scripter. Esspecially for on line. And could use an texture artist. I’m also very thankfull for everyone helping me on the forum. Or if anyone makes just a model or something. All names will be added with the credits.