Hi, here is a script I’ve been playing with for a while: the idea is to get some quick vector output from Blender to feed Inkscape. It is not meant to be a NPR solution -as Freestyle will be- but you can still do some basic tricks. And it is pretty useful for simple shapes and so… I also tried to add a few abstract and geometric stuff into the mix.
Script will export current viewport -think a screen capture application- to a SVG file. Works with meshes and curves. I suggest you to open the svg file in a browser -Opera is very fast- and use it as a viewer while you play with settings. SVG code can also be edited inside the browser.
the SVG vector files for the picture above: https://www.dropbox.com/s/cnm4krfprorcv43/SVG.zip?dl=1
A couple of tips:
limit the amount of exported geometry to get a faster export, but also to get different looks…
use viewport to frame the objects, you can go ortho mode or edit lens value, check distortions
‘add to svg’ allows to append shapes to your svg, something like a ‘multiple exposure’
here some test done with a previous version of script on a model from project london arizona: https://www.dropbox.com/s/emo7hbcqax3odqv/arizonapruebas.jpg?dl=1
edit: added some help here: https://www.dropbox.com/s/mbp3z4l4hwyg86n/settings.jpg?dl=1