TexTools for Blender

Soon is now :wink:
as a developer we are are prone to enter new rabbit holes lile fix this, add that,… but i cut a few thinga back and managed to get a new release out.

TexTools 1.3.0 is out!

Download & manual http://www.renderhjs.net/textools/blender

Changes

  • Baked image list: select and open image files.
  • Pin & Relax: Pins edge loops and relaxes related UV islands
  • Improved general UI: checker map button
  • Improved baking UI: single texture mode now part of the baking sets list.
  • Bake UI: Warning for some bake modes when no high and low poly pairs are essential: “Need high and low”
  • Preview Texture: Support for tangent and object space normal previews in the viewport

Bug fixes:

  • Rectify: Bugs when selecting simple face selections causing errors.
  • Changed layout: Mesh texture into its own layout.
  • Fixed vertex color based baking modes for 2.79 nighlty builds
  • Fixed bug with UV resize when resizing back
15 Likes