This project is a collaboration with Adobe Substance, based on the Barbershop concept by the artist Nikolai Lockertsen. It’s the sixth installment of the series. In this project, I tried a lot of new stuff, like Hair Particles using Medusa Nodes, Geometry Nodes, Render Passes, and Light Groups, among other tools and methodologies.
For those seeking to gain insights into the process, I’ve made a guide of the basic workflow on my webpage. Also, there is an Adobe Substance Magazine Article highlighting the collaboration of the Barbershop project. Check them both out if you are interested in the workflow.