The big Blender Sculpt Mode thread (Part 1)

Also, sorry for taking this thread off topic, i’ve gone ahead and split it, in case people want to go deeper into this subject.

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Hey guys, does anyone know how to use the grow/shrink mask operators he added recently?

Alt double left click

Anyone knows how to get that vignette effect in the 3d viewport?

It’s an extra patch that isn’t included in the branch.
https://twitter.com/pablodp606/status/1121435514383556614

Oh thanks, I couldn’t find any info on it anywhere.

I can’t find the option to lock the radius or the strength in 2.80, anyone know where that option went?

Ok, just setting up the radius unit to scene has the same effect, but for both the radius and the strength, pretty similar.

https://twitter.com/pablodp606/status/1127302017851056128?s=09

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Proportional editing seems broken in your latest build on github…

Latest build on GitHub?
Sorry man, I don’t build anything, I’m just sharing the news…

Sorry I haven’t updated the build for a long time because there was no changes in the branch, Pablo Dobarro just merged master into his branch a few days ago, I will update the build on Graphicall probably Tuesday or Wednesday :slight_smile:

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https://twitter.com/pablodp606/status/1127910996557877248?s=09

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Oh my god, it’s a smooth-and-preserve brush ! <3

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i know he is busy with sculpting mode ,but damn he could make some next level retopo tools that no one has seen.

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Oh my,this dev is on fire !

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Relax Brush: Initial implementation
https://developer.blender.org/rB66f6bd0c24833de8331a178691f2b2f308de384f

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Just updated the build, with the relax tool in it :slight_smile: Right here !

Edit : not sure if the tool is working at the moment

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It’d be really cool to have that functionality as a checkbox for other brushes as well (like constrain to surface in addition with the move brush in Maya/Mudbox)

Doesn’t look like. Just seems to do nothing for me too. Oh well.