This is a scene I modelled some times ago and I rendered it with Blender internal without much satisfaction mainly due to the lack of radiosity, in spite of the usage of AO. I revisited it, made some changes and rendered it with Yafray and GI. For the container, I used clouds procedural texture with huge bump. I also used a procedural texture for the cockle.
Modelled : Blender
Rendered : Yafray
Postprocessing : a few color correction and DOF
C&C are of course welcome