The Florist

Hello guys!

Today I bring you another character that I developed for the project together with Rogério Perdiz, Resilience Satelle.

This time, she is a female character and also the village florist. I must say that she is the character that I liked the most, so far, to do.

I started, as I always do, by looking for references and using them in a sketch I made of the character to use as a base.

I started by modeling the clothes from in the inside → out , in separate parts , until I have the complete details. The last thing I always do in the characters is the hair details.

Then I remove the geometry that remains and join it in a single object, to make it easier to then paint the textures.

As soon as the geometry is simple and clean, I use Blender Texture Paint to start painting more detailed textures.

Finally, a skeleton is placed by Rogerio Perdiz, so that it is ready to animate and come to life.

When finished, our florist can then enchant with her flowers: D

All work is done using Blender only.

If you are curious about our personal project, access the link:
Resilience Satelle
and leave us your feedback.
All doubts and opinions will always be considered with care by us.

Feel free to comment!

Hope you like it!!
Best regards,
Rute Perdiz

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