A recent friend of mine, or my colleague, sent me an obj this morning. A 47 MB obj, to be precise (I keep telling him to send .3ds’s, grrr). I suspect it’s downloaded, but anyways, he wants me to texture it, in Cycles. Building by Building, yes it’s a city…
Not your typical city, however.
Huge. And every building is unique, AND IT’S ONLY ONE MESH.
612,217 vertices, here I come. (thank god it’s low poly)
I’m going to start texturing, I’ll post my progress on this thread. I will use normal maps, spec and diffuse, although that might be overkill. My GTX 650ti crashed in Viewport Render Mode. OpenGL error. (edit : it’s something to do with TDR, I’ll fix.)
God help me.
If anyone wants to help, please PM me. I’m going to spend an hour per day.