The Shed: Compost Bags

Hey!
Thought I would share something I am making for Poly Havens Contest: The Shed

I thought I’d make a hanging apron but after a few experiments with cloth simulation I thought I’d put that aside and focus on learning more of the cloth mechanics in blender on something a little simpler.

Here is where I am at now:



Still got a bit to go working on the decals but I have spent some time making it seem like there is dirt pressing against the sides of the bag on the inside. Having an SSS mask in the shader in the end should go a long way with helping that illusion as well.

I started by creating a inner mesh that can deform to cause some weighty kind of stretches in the cloth material.



Let me know what you think!
Not sure if I will end up trying to make that apron but I am fairly happy with the results I got from the cloth sim even if the simulation itself was quite basic.

Every now and then I am Poly Haven discord. Feel free to stop by and chat!

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Updated the post with the latest test textures.

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It’s really nice.

I have a question about Poly Haven that I would like to ask you. I will send you a personal message if you don’t mind.

That looks really good! Thanks for sharing how you’re doing it too, as a n00b that’s always useful to me.

And it reminds me to get off my duff and pick something from among my own gardening tools to make for The Shed.

(Basically the Discord stuff has been keeping me; yet another thing to learn about that I don’t really want to spend time on.)

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Hi! You can dm me yeah that’s fine.

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I did already. :joy::joy::joy::joy:

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Added new WIP.

Replaced the main images and did some final tweaks to things. Just testing it in a few environments now.