@Sornen: What Blender did you use: Just the binary download or did you recompile blender for 64 bit. If you did, this pretty much would proove that installing Linux 64 bit would not be worth the hassle - well I just failed today with gentoo for some reason and I’m no newbie to this stuff.
how many of these “benchmark” files do we really need? i think instead most people should know that hey blender sucks at this type of rendering maybe i should use yaf for this situation. why are we comparing these times? this is something that should be done in a developement area.
sorry for the harsch case of reality but we always end up with 14 pages of useless data that no one could really care about. i mean this post isnt intoducing something new like when the first Intel optimisations were made…
I compiled blender and yafray for 64bit because I couldnt get blender-yafray to work.
I’m using fc3 x86_64. I have to admit its a hassle to get everything working. Latest problem is with wxPython, I’ve installed the 32bit rpms, but then it has trouble loading some of the libraries, even though they clearly exist, and I haven’t been successful in compiling for 64bit.
That’s very disappointing. Although I try to avoid the hype about 64bit, I really expected at least some performance gain when rendering using Blender on 64bit. There seems to be none, at least for this file.
Maybe I’ll try to install it anyhow - I really don’t like giving up when it comes to installing an OS
I compiled blender and yafray for 64bit because I couldnt get blender-yafray to work.
I’m using fc3 x86_64. I have to admit its a hassle to get everything working. Latest problem is with wxPython, I’ve installed the 32bit rpms, but then it has trouble loading some of the libraries, even though they clearly exist, and I haven’t been successful in compiling for 64bit.[/quote]
I’ll run the test render as soon as I get my Gentoo AMD64 up and running, I am installing a few things then I can start playing.
(Note: Threads does nothing worth reporting on the AMD chips or with Yafray)
The speed of the internal renderer on a 64b OS was a major disapointment, but Yafray is what I expected to see happen. Of coarse I would except that a full 64bit version of Blender would make the times on machine #3 drop, since Yafray did.
It was quite interesting to see that the slower AMD machine kicked the P4 rear in Yafray.
It also goes to show that Mhz isn't always a true measure of speed. Since machine #1 and #2 almost have 1ghz difference in the core speed.
using blender 2.42 optimized for athlon xp, took 14 minutes, 41.17 seconds. system was athlon xp 2500+, 2 gigs ram, geforce 6200, and windows vista beta build 5472. this was without readyboost enabled so im not sure if readyboost will speed up rendering or not.