Update July 28 2024.
Here it is unbelievably 4 years later. Granted, this is not the only project we are working on and we have suffered shifting gears on production methods/apps/rendering several times. All my fault. But in a way I think this project has been a way for us and myself to learn. And we wound up settling on Blender as the main go-to app. However, because we had already invested so much in rescorces in making and rendering the city in Unreal 5+, I decided to leave those shots as is. They look great. And I did not see the reason to redo them in Blender. So we decided to comp the characters, rendering the character in Blender and comping the city background.
We also decided to ditch particle hair in favor of polygon hair for a more stylized look. Also faster render times and overall less technical issues.
As of this date all props and city assets as well as sets and characters for this portion of the film are done.
All interiors are rendered in Blender. We are in the process of finalizing the renders and comping the results of Blender and Unreal using Davicni Fusion.
The project we are completing now, is a 5 minute clip of the first sequence in the feature film. So it is a short/teaser.
The plan is to use this as a show piece to raise money to make the feature as well as a show piece for our studio and enter it in film festivals.
Here are some screenshots from the opening scene. Animated and Rendered in Blender. Cloth is Marvelous Designer.
April, 04, 2020
Since starting this project in Sept of 2019, there have been a lot of changes to the script idea and concept of this film. All for the better. I have decided to focus on this only as a short film (not a fake commercial) that can be then developed into a feature or into a series. Or simply remain as a short film, and move on to other projects, if I can not generate backing for it as a longer form project.
I will edit my posts here to reflect the most current information and a simple progression of production updates.
The start of a page on the website:



















































