You can easily configure it or any external control to one specific slider, but there’s not a universal controller in Blender for all sliders. There’s nothing in the keymap for “change sliders”. You’d have to write a script that modifies every slider value all at once, one by one, which would be insanely slow, and you’d have to use a sidebar panel or something to filter which slider was the one being modified. You’d need a drop down list where you could pick the right slider, but there’s hundreds, so that drop down would be super unwieldy
Sorry to put your hopes down, but that’s not the increment command you’re looking for. Those are the camera view controls that allow you to pan the camera view horizontally.
The Shader Node Precision is embedded in source I believe and cannot be changed internally, and can only be tweaked by recompiling Blender itself externally.
The only suggestion I have is to use your copy-and-paste function to paste in either +0.001 or -0.001 whenever you need or want to.
is it possible to change the increment from addons like pie menu editor?
is it possible by pie menu editor to create shortcuts of : +0.001 and -0.001 ?
I don’t have a solution, but I feel your pain. On sliders that I can plug a node into, I would add in a multiply node connected to a value node, so I could scale the pace of growth by my own multiplier, but not every slider can be plugged into.
I’d love to be able to slow sliders down even further. Maybe add alt to slow it down another 10x?
Maybe you could make a post on right click select.
It seems like low hanging fruit to me, perhaps one of the devs will agree.
Switch the math node to Multiply instead of Division in my file. There’s not a way to set a Min or max value for a Value node, however… you can work around it by making the value node a Group with Ctrl G. Open the sidebar panel with N, go to Group, and change the min and max of the Value output. Use that group instead of the value node.
You could even make a group from the Value node and the Math node, set the Min and max for that output, and just use that