I read Corona Universal Shader* for more comfortable use. Just add why remove this materials are quikly.
Some of users are think this is uncomfortable. This is it. ))
In older version 1.31 do you have the 2 opcions.I think this is preset…
Yes, it is like pre-sets for easy-to-use. If users want to keep these pre-sets so I will re-add and keep again.
Ready interior scene for testing putposes on Telegram channel. You can download and test with Blender 3.1 alpha.
News in upcoming v1.4.5:
- Re-added Corona Brand-new shaders (requested from some guys);
- Added: Rotation around Z axis and offsetting on XYZ axis (UV Map node);
- Fixed: Photographic exposure;
- Fixed: Refract socket input;
- Fixed: local variables;
- Fixed: mat_preview flush_buffer;
- Cleaned up the code for more understandable result.
Wow now luxrender and Octane need to play catchup if they are to be on Blender 3.0
I shall definitely choose Corona for archviz renders.
But im going to have to switch between different blender builds for now, Octane for product Viz on its 2.92? build. 2.93LTS for Luxrender when i want the caustics.
At some point this year i want to have all of the renders running on Blender 3.0 LTS or above.
Hi, just for information, latest Blender for Octane is an addon, no extra build needed (Free tier needs an update). Latest Luxcore 2.6 work on Blender 3.0.
It seams it is time to test Corona Renderer for Blender 3.0 again.
Cheers, mib
wow. Ah so the Newest Octane add-on has not come to the free-tier yet. Im looking forward to it though.
New v1.5 is out on first post!
Exposure not working in v1.5 ?
It works fine for me.
Version still says 1.4 could it be the wrong file you zipped?
1.Which version of Corona Renderer do you using? v1.6 or v3.0?
2. Are you using the latest v1.5 from today?
3.0 and v1.5 Wnt back and tried previous versions which work. v1.5 not working for me.
Works with your file but if i start from new and use hdri the exposure does not work.
Saved your file as a startup. Seems to work. Thanks for that.